Two-player, local co-op game created for the 2022 Global Game Jam. Undertaking the theme of 'duality', our frog wizard finds himself split into two! Play as either 'Body' or 'Soul' to navigate this unfamiliar world together and learn what happened here.
Software Used
Unity
Languages Used
C#
Visual Studio 2019
Worked in a team of 9 over 48 hours to develop the majority of this short game demo, with a few members of the team (myself included) participating in polishing it further after the jam deadline. In this team, I was primarily the gameplay programmer, but also contributed to the overall gameplay/mechanics design and implemented the shader graph for the barriers in the second scene.
Credits
Concept/UI/Background Art: Lili Wissenbach
Rigging/Animation/VFX Art: Oliwia Szmyd
3D Environment Art: Nikki Dixon
3D Character Art/Design: Jack Litster-Campbell
Production/Design: Fraser McInnes
Narrative Writer: Thomas Lingard
Audio Design: Daniel Wangusi
Audio/UI Programmer: Ciaran McLaren
Gameplay Programmer/Design: Kayla Wallace