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Tool created in Unreal Engine 5.2 using Editor Utility Widgets that allows the intensity of light sources (one or multiple at any one time) to be increased/decreased by a percentage input. It's purpose is to allow for the tweaking of multiple/all lights in a scene at once, to achieve the aesthetic and feel that is desired. 

Software Used

Unreal Engine 5

Languages Used

Blueprint Scripting

LIGHT INTENSITY TOOL

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© 2022-2026. Kayla Wallace. All Rights Reserved

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