top of page

Personal project in which a Photo Mode system has been prototyped using Unreal Engine 5.2 and Blueprints. This includes the ability to take photos, manipulate the camera (move/zoom/flip to selfie mode), and view these photos in a gallery where photos can be deleted if required.

Software Used

Unreal Engine 5

Languages Used

Blueprint Scripting

In order to make this system as expandable and usable as possible, it has been developed as a Blueprint Component, meaning it can be added to any Pawn/Character with minimal set up required for it to work. 

As this is just a prototype, there are some limitations. The photos are captured and stored as render targets, which do not currently work with Lumen in Unreal Engine 5.2. This means that the lighting/surfaces can look different in photos than it does in gameplay. 

It is also my intention to extend this prototype to implement a Zelda: Breath of the Wild style item tracker.

Demo map from the Unreal Marketplace - LUSH: Stylized Environment Set by PolyPeak 3D. 

PHOTO MODE

  • LinkedIn
  • github_white3
  • Twitter

© 2022-2026. Kayla Wallace. All Rights Reserved

bottom of page