Personal project in which a Photo Mode system has been prototyped using Unreal Engine 5.2 and Blueprints. This includes the ability to take photos, manipulate the camera (move/zoom/flip to selfie mode), and view these photos in a gallery where photos can be deleted if required.
Software Used
Unreal Engine 5
Languages Used
Blueprint Scripting
In order to make this system as expandable and usable as possible, it has been developed as a Blueprint Component, meaning it can be added to any Pawn/Character with minimal set up required for it to work.
As this is just a prototype, there are some limitations. The photos are captured and stored as render targets, which do not currently work with Lumen in Unreal Engine 5.2. This means that the lighting/surfaces can look different in photos than it does in gameplay.
It is also my intention to extend this prototype to implement a Zelda: Breath of the Wild style item tracker.
Demo map from the Unreal Marketplace - LUSH: Stylized Environment Set by PolyPeak 3D.








